Chaos Chimera OTK Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Glorious Numbers
 Rarity
Glorious Numbers
 Rarity
Glorious Numbers
Spell Normal
Glorious Numbers

    If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.

     Rarity
    Rank-Up-Magic Admiration of the Thousands
     Rarity
    Rank-Up-Magic Admiration of the Thousands
     Rarity
    Rank-Up-Magic Admiration of the Thousands
    Spell Normal
    Rank-Up-Magic Admiration of the Thousands

      Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.

      R Rarity
      Rank-Up-Magic Limited Barian's Force
      R Rarity
      Rank-Up-Magic Limited Barian's Force
      R Rarity
      Rank-Up-Magic Limited Barian's Force
      Spell Normal
      Rank-Up-Magic Limited Barian's Force

        Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)

         Rarity
        Rank-Up-Magic Numeron Force
         Rarity
        Rank-Up-Magic Numeron Force
         Rarity
        Rank-Up-Magic Numeron Force
        Spell Normal
        Rank-Up-Magic Numeron Force

          Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.

          R Rarity
          Sky Striker Airspace - Area Zero
          R Rarity
          Sky Striker Airspace - Area Zero
          R Rarity
          Sky Striker Airspace - Area Zero
          Spell Field
          Sky Striker Airspace - Area Zero

            You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.

            R Rarity
            Sky Striker Maneuver - Afterburners!
            R Rarity
            Sky Striker Maneuver - Afterburners!
            R Rarity
            Sky Striker Maneuver - Afterburners!
            Spell Normal
            Sky Striker Maneuver - Afterburners!

              If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

              SR Rarity
              Sky Striker Maneuver - Jamming Waves!
              SR Rarity
              Sky Striker Maneuver - Jamming Waves!
              SR Rarity
              Sky Striker Maneuver - Jamming Waves!
              Spell Normal
              Sky Striker Maneuver - Jamming Waves!

                If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

                R Rarity
                Sky Striker Mecha - Eagle Booster
                R Rarity
                Sky Striker Mecha - Eagle Booster
                R Rarity
                Sky Striker Mecha - Eagle Booster
                Spell Quick
                Sky Striker Mecha - Eagle Booster

                  If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

                  UR Rarity
                  Sky Striker Mecha - Widow Anchor
                  UR Rarity
                  Sky Striker Mecha - Widow Anchor
                  UR Rarity
                  Sky Striker Mecha - Widow Anchor
                  Spell Quick
                  Sky Striker Mecha - Widow Anchor

                    If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                    SR Rarity
                    Sky Striker Mecha Modules - Multirole
                    SR Rarity
                    Sky Striker Mecha Modules - Multirole
                    SR Rarity
                    Sky Striker Mecha Modules - Multirole
                    Spell Continuous
                    Sky Striker Mecha Modules - Multirole

                      Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      Spell Normal
                      Sky Striker Mobilize - Engage!

                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                        UR Rarity
                        The Phantom Knights' Rank-Up-Magic Launch
                        UR Rarity
                        The Phantom Knights' Rank-Up-Magic Launch
                        UR Rarity
                        The Phantom Knights' Rank-Up-Magic Launch
                        Spell Quick
                        The Phantom Knights' Rank-Up-Magic Launch

                          During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.

                          N Rarity
                          Time Thief Hack
                          N Rarity
                          Time Thief Hack
                          N Rarity
                          Time Thief Hack
                          Spell Continuous
                          Time Thief Hack

                            During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.

                            Extra Deck

                             Rarity
                            Number 104: Masquerade
                             Rarity
                            Number 104: Masquerade
                             Rarity
                            Number 104: Masquerade
                            LIGHT
                            Number 104: Masquerade
                            • ATK:

                            • 2700

                            • DEF:

                            • 1200


                            3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

                             Rarity
                            Number 24: Dragulas the Vampiric Dragon
                             Rarity
                            Number 24: Dragulas the Vampiric Dragon
                             Rarity
                            Number 24: Dragulas the Vampiric Dragon
                            DARK
                            Number 24: Dragulas the Vampiric Dragon
                            • ATK:

                            • 2400

                            • DEF:

                            • 2800


                            2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard.

                            UR Rarity
                            Number C102: Archfiend Seraph
                            UR Rarity
                            Number C102: Archfiend Seraph
                            UR Rarity
                            Number C102: Archfiend Seraph
                            LIGHT
                            Number C102: Archfiend Seraph
                            • ATK:

                            • 2900

                            • DEF:

                            • 2400


                            4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.

                             Rarity
                            Number C104: Umbral Horror Masquerade
                             Rarity
                            Number C104: Umbral Horror Masquerade
                             Rarity
                            Number C104: Umbral Horror Masquerade
                            DARK
                            Number C104: Umbral Horror Masquerade
                            • ATK:

                            • 3000

                            • DEF:

                            • 1500


                            4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.

                            UR Rarity
                            Number C105: Battlin' Boxer Comet Cestus
                            UR Rarity
                            Number C105: Battlin' Boxer Comet Cestus
                            UR Rarity
                            Number C105: Battlin' Boxer Comet Cestus
                            FIRE
                            Number C105: Battlin' Boxer Comet Cestus
                            • ATK:

                            • 2800

                            • DEF:

                            • 2000


                            4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

                             Rarity
                            Number C5: Chaos Chimera Dragon
                             Rarity
                            Number C5: Chaos Chimera Dragon
                             Rarity
                            Number C5: Chaos Chimera Dragon
                            DARK
                            Number C5: Chaos Chimera Dragon
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.

                            UR Rarity
                            Ultimate Leo Utopia Ray
                            UR Rarity
                            Ultimate Leo Utopia Ray
                            UR Rarity
                            Ultimate Leo Utopia Ray
                            LIGHT
                            Ultimate Leo Utopia Ray
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

                            UR Rarity
                            ZW - Leo Arms
                            UR Rarity
                            ZW - Leo Arms
                            UR Rarity
                            ZW - Leo Arms
                            LIGHT
                            ZW - Leo Arms
                            • ATK:

                            • 3000

                            • DEF:

                            • 1200


                            2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.

                            Popular Skills

                            Barian Battlemorph! Strongest Barian: 100%
                            Barian Battlemorph! Strongest Barian

                            Need 17 UR

                             Rarity
                            Number 104: Masquerade1 card
                            UR Rarity
                            Number C102: Archfiend Seraph1 card
                             Rarity
                            Number C104: Umbral Horror Masquerade1 card
                            UR Rarity
                            Number C105: Battlin' Boxer Comet Cestus1 card
                             Rarity
                            Number C5: Chaos Chimera Dragon1 card
                            UR Rarity
                            Number C80: Requiem in Berserk1 card
                            UR Rarity
                            Ultimate Leo Utopia Ray1 card
                            UR Rarity
                            ZW - Leo Arms1 card
                             Rarity
                            Glorious Numbers2 card
                             Rarity
                            Rank-Up-Magic Admiration of the Thousands1 card
                             Rarity
                            Rank-Up-Magic Numeron Force1 card
                            UR Rarity
                            Sky Striker Mecha - Widow Anchor2 card
                            UR Rarity
                            Sky Striker Mobilize - Engage!2 card
                            UR Rarity
                            Terraforming1 card

                            Main: 22 Extra: 9

                             Rarity
                            Glorious Numbers
                             Rarity
                            Glorious Numbers
                            Glorious Numbers
                            Spell Normal
                            Glorious Numbers

                              If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                               Rarity
                              Glorious Numbers
                               Rarity
                              Glorious Numbers
                              Glorious Numbers
                              Spell Normal
                              Glorious Numbers

                                If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                                 Rarity
                                Rank-Up-Magic Admiration of the Thousands
                                 Rarity
                                Rank-Up-Magic Admiration of the Thousands
                                Rank-Up-Magic Admiration of the Thousands
                                Spell Normal
                                Rank-Up-Magic Admiration of the Thousands

                                  Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                                  R Rarity
                                  Rank-Up-Magic Limited Barian's Force
                                  R Rarity
                                  Rank-Up-Magic Limited Barian's Force
                                  Rank-Up-Magic Limited Barian's Force
                                  Spell Normal
                                  Rank-Up-Magic Limited Barian's Force

                                    Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                                    R Rarity
                                    Rank-Up-Magic Limited Barian's Force
                                    R Rarity
                                    Rank-Up-Magic Limited Barian's Force
                                    Rank-Up-Magic Limited Barian's Force
                                    Spell Normal
                                    Rank-Up-Magic Limited Barian's Force

                                      Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                                       Rarity
                                      Rank-Up-Magic Numeron Force
                                       Rarity
                                      Rank-Up-Magic Numeron Force
                                      Rank-Up-Magic Numeron Force
                                      Spell Normal
                                      Rank-Up-Magic Numeron Force

                                        Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.


                                        R Rarity
                                        Sky Striker Airspace - Area Zero
                                        R Rarity
                                        Sky Striker Airspace - Area Zero
                                        Sky Striker Airspace - Area Zero
                                        Spell Field
                                        Sky Striker Airspace - Area Zero

                                          You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                          R Rarity
                                          Sky Striker Airspace - Area Zero
                                          R Rarity
                                          Sky Striker Airspace - Area Zero
                                          Sky Striker Airspace - Area Zero
                                          Spell Field
                                          Sky Striker Airspace - Area Zero

                                            You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                            R Rarity
                                            Sky Striker Maneuver - Afterburners!
                                            R Rarity
                                            Sky Striker Maneuver - Afterburners!
                                            Sky Striker Maneuver - Afterburners!
                                            Spell Normal
                                            Sky Striker Maneuver - Afterburners!

                                              If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                              R Rarity
                                              Sky Striker Maneuver - Afterburners!
                                              R Rarity
                                              Sky Striker Maneuver - Afterburners!
                                              Sky Striker Maneuver - Afterburners!
                                              Spell Normal
                                              Sky Striker Maneuver - Afterburners!

                                                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                                SR Rarity
                                                Sky Striker Maneuver - Jamming Waves!
                                                SR Rarity
                                                Sky Striker Maneuver - Jamming Waves!
                                                Sky Striker Maneuver - Jamming Waves!
                                                Spell Normal
                                                Sky Striker Maneuver - Jamming Waves!

                                                  If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                                  R Rarity
                                                  Sky Striker Mecha - Eagle Booster
                                                  R Rarity
                                                  Sky Striker Mecha - Eagle Booster
                                                  Sky Striker Mecha - Eagle Booster
                                                  Spell Quick
                                                  Sky Striker Mecha - Eagle Booster

                                                    If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                                    R Rarity
                                                    Sky Striker Mecha - Eagle Booster
                                                    R Rarity
                                                    Sky Striker Mecha - Eagle Booster
                                                    Sky Striker Mecha - Eagle Booster
                                                    Spell Quick
                                                    Sky Striker Mecha - Eagle Booster

                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                                      R Rarity
                                                      Sky Striker Mecha - Shark Cannon
                                                      R Rarity
                                                      Sky Striker Mecha - Shark Cannon
                                                      Sky Striker Mecha - Shark Cannon
                                                      Spell Quick
                                                      Sky Striker Mecha - Shark Cannon

                                                        If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                                        R Rarity
                                                        Sky Striker Mecha - Shark Cannon
                                                        R Rarity
                                                        Sky Striker Mecha - Shark Cannon
                                                        Sky Striker Mecha - Shark Cannon
                                                        Spell Quick
                                                        Sky Striker Mecha - Shark Cannon

                                                          If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                                          UR Rarity
                                                          Sky Striker Mecha - Widow Anchor
                                                          UR Rarity
                                                          Sky Striker Mecha - Widow Anchor
                                                          Sky Striker Mecha - Widow Anchor
                                                          Spell Quick
                                                          Sky Striker Mecha - Widow Anchor

                                                            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                            UR Rarity
                                                            Sky Striker Mecha - Widow Anchor
                                                            UR Rarity
                                                            Sky Striker Mecha - Widow Anchor
                                                            Sky Striker Mecha - Widow Anchor
                                                            Spell Quick
                                                            Sky Striker Mecha - Widow Anchor

                                                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                              UR Rarity
                                                              Sky Striker Mobilize - Engage!
                                                              UR Rarity
                                                              Sky Striker Mobilize - Engage!
                                                              Sky Striker Mobilize - Engage!
                                                              Spell Normal
                                                              Sky Striker Mobilize - Engage!

                                                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                UR Rarity
                                                                Sky Striker Mobilize - Engage!
                                                                UR Rarity
                                                                Sky Striker Mobilize - Engage!
                                                                Sky Striker Mobilize - Engage!
                                                                Spell Normal
                                                                Sky Striker Mobilize - Engage!

                                                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                  UR Rarity
                                                                  Terraforming
                                                                  UR Rarity
                                                                  Terraforming
                                                                  Terraforming
                                                                  Spell Normal
                                                                  Terraforming

                                                                    Add 1 Field Spell from your Deck to your hand.




                                                                    Tag(s):

                                                                    N Rarity
                                                                    Time Thief Hack
                                                                    N Rarity
                                                                    Time Thief Hack
                                                                    Time Thief Hack
                                                                    Spell Continuous
                                                                    Time Thief Hack

                                                                      During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.


                                                                      N Rarity
                                                                      Time Thief Hack
                                                                      N Rarity
                                                                      Time Thief Hack
                                                                      Time Thief Hack
                                                                      Spell Continuous
                                                                      Time Thief Hack

                                                                        During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.


                                                                         Rarity
                                                                        Number 104: Masquerade
                                                                         Rarity
                                                                        Number 104: Masquerade
                                                                        Number 104: Masquerade
                                                                        LIGHT
                                                                        Number 104: Masquerade
                                                                        • ATK:

                                                                        • 2700

                                                                        • DEF:

                                                                        • 1200


                                                                        3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                                        UR Rarity
                                                                        Number C102: Archfiend Seraph
                                                                        UR Rarity
                                                                        Number C102: Archfiend Seraph
                                                                        Number C102: Archfiend Seraph
                                                                        LIGHT
                                                                        Number C102: Archfiend Seraph
                                                                        • ATK:

                                                                        • 2900

                                                                        • DEF:

                                                                        • 2400


                                                                        4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.


                                                                         Rarity
                                                                        Number C104: Umbral Horror Masquerade
                                                                         Rarity
                                                                        Number C104: Umbral Horror Masquerade
                                                                        Number C104: Umbral Horror Masquerade
                                                                        DARK
                                                                        Number C104: Umbral Horror Masquerade
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 1500


                                                                        4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                                        UR Rarity
                                                                        Number C105: Battlin' Boxer Comet Cestus
                                                                        UR Rarity
                                                                        Number C105: Battlin' Boxer Comet Cestus
                                                                        Number C105: Battlin' Boxer Comet Cestus
                                                                        FIRE
                                                                        Number C105: Battlin' Boxer Comet Cestus
                                                                        • ATK:

                                                                        • 2800

                                                                        • DEF:

                                                                        • 2000


                                                                        4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                                        SR Rarity
                                                                        Number C106: Giant Red Hand
                                                                        SR Rarity
                                                                        Number C106: Giant Red Hand
                                                                        Number C106: Giant Red Hand
                                                                        EARTH
                                                                        Number C106: Giant Red Hand
                                                                        • ATK:

                                                                        • 2600

                                                                        • DEF:

                                                                        • 2000


                                                                        3 Level 5 monsters If this card has a "Number" monster as an Xyz Material, it gains this effect. ● Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field until the end of this turn.


                                                                         Rarity
                                                                        Number C5: Chaos Chimera Dragon
                                                                         Rarity
                                                                        Number C5: Chaos Chimera Dragon
                                                                        Number C5: Chaos Chimera Dragon
                                                                        DARK
                                                                        Number C5: Chaos Chimera Dragon
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.


                                                                        UR Rarity
                                                                        Number C80: Requiem in Berserk
                                                                        UR Rarity
                                                                        Number C80: Requiem in Berserk
                                                                        Number C80: Requiem in Berserk
                                                                        DARK
                                                                        Number C80: Requiem in Berserk
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 2000


                                                                        3 Level 5 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 2000 ATK. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has "Number 80: Rhapsody in Berserk" as an Xyz Material, it gains this effect. ● You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target.


                                                                        UR Rarity
                                                                        Ultimate Leo Utopia Ray
                                                                        UR Rarity
                                                                        Ultimate Leo Utopia Ray
                                                                        Ultimate Leo Utopia Ray
                                                                        LIGHT
                                                                        Ultimate Leo Utopia Ray
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                                                        UR Rarity
                                                                        ZW - Leo Arms
                                                                        UR Rarity
                                                                        ZW - Leo Arms
                                                                        ZW - Leo Arms
                                                                        LIGHT
                                                                        ZW - Leo Arms
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 1200


                                                                        2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.


                                                                        duel-links
                                                                        Chaos Chimera OTK
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