Chaos Chimera OTK Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
ZW - Pegasus Twin Saber
UR Rarity
ZW - Pegasus Twin Saber
UR Rarity
ZW - Pegasus Twin Saber
LIGHT 5
ZW - Pegasus Twin Saber
  • ATK:

  • 1000

  • DEF:

  • 2100


You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.

 Rarity
Glorious Numbers
 Rarity
Glorious Numbers
 Rarity
Glorious Numbers
Spell Normal
Glorious Numbers

    If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.

     Rarity
    Rank-Up-Magic Admiration of the Thousands
     Rarity
    Rank-Up-Magic Admiration of the Thousands
     Rarity
    Rank-Up-Magic Admiration of the Thousands
    Spell Normal
    Rank-Up-Magic Admiration of the Thousands

      Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.

      R Rarity
      Rank-Up-Magic Limited Barian's Force
      R Rarity
      Rank-Up-Magic Limited Barian's Force
      R Rarity
      Rank-Up-Magic Limited Barian's Force
      Spell Normal
      Rank-Up-Magic Limited Barian's Force

        Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)

         Rarity
        Rank-Up-Magic Numeron Force
         Rarity
        Rank-Up-Magic Numeron Force
         Rarity
        Rank-Up-Magic Numeron Force
        Spell Normal
        Rank-Up-Magic Numeron Force

          Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.

          R Rarity
          Sky Striker Maneuver - Afterburners!
          R Rarity
          Sky Striker Maneuver - Afterburners!
          R Rarity
          Sky Striker Maneuver - Afterburners!
          Spell Normal
          Sky Striker Maneuver - Afterburners!

            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            Spell Normal
            Sky Striker Maneuver - Jamming Waves!

              If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              Spell Quick
              Sky Striker Mecha - Eagle Booster

                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                Spell Quick
                Sky Striker Mecha - Widow Anchor

                  If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  Spell Normal
                  Sky Striker Mobilize - Engage!

                    If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                    N Rarity
                    Time Thief Hack
                    N Rarity
                    Time Thief Hack
                    N Rarity
                    Time Thief Hack
                    Spell Continuous
                    Time Thief Hack

                      During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.

                      Extra Deck

                       Rarity
                      Number 104: Masquerade
                       Rarity
                      Number 104: Masquerade
                       Rarity
                      Number 104: Masquerade
                      LIGHT
                      Number 104: Masquerade
                      • ATK:

                      • 2700

                      • DEF:

                      • 1200


                      3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

                      UR Rarity
                      Number C102: Archfiend Seraph
                      UR Rarity
                      Number C102: Archfiend Seraph
                      UR Rarity
                      Number C102: Archfiend Seraph
                      LIGHT
                      Number C102: Archfiend Seraph
                      • ATK:

                      • 2900

                      • DEF:

                      • 2400


                      4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.

                       Rarity
                      Number C104: Umbral Horror Masquerade
                       Rarity
                      Number C104: Umbral Horror Masquerade
                       Rarity
                      Number C104: Umbral Horror Masquerade
                      DARK
                      Number C104: Umbral Horror Masquerade
                      • ATK:

                      • 3000

                      • DEF:

                      • 1500


                      4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.

                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus
                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus
                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus
                      FIRE
                      Number C105: Battlin' Boxer Comet Cestus
                      • ATK:

                      • 2800

                      • DEF:

                      • 2000


                      4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

                      SR Rarity
                      Number C106: Giant Red Hand
                      SR Rarity
                      Number C106: Giant Red Hand
                      SR Rarity
                      Number C106: Giant Red Hand
                      EARTH
                      Number C106: Giant Red Hand
                      • ATK:

                      • 2600

                      • DEF:

                      • 2000


                      3 Level 5 monsters If this card has a "Number" monster as an Xyz Material, it gains this effect. ● Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field until the end of this turn.

                       Rarity
                      Number C5: Chaos Chimera Dragon
                       Rarity
                      Number C5: Chaos Chimera Dragon
                       Rarity
                      Number C5: Chaos Chimera Dragon
                      DARK
                      Number C5: Chaos Chimera Dragon
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.

                      UR Rarity
                      Ultimate Leo Utopia Ray
                      UR Rarity
                      Ultimate Leo Utopia Ray
                      UR Rarity
                      Ultimate Leo Utopia Ray
                      LIGHT
                      Ultimate Leo Utopia Ray
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

                      UR Rarity
                      ZW - Leo Arms
                      UR Rarity
                      ZW - Leo Arms
                      UR Rarity
                      ZW - Leo Arms
                      LIGHT
                      ZW - Leo Arms
                      • ATK:

                      • 3000

                      • DEF:

                      • 1200


                      2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.

                      Popular Skills

                      Barian Battlemorph! Strongest Barian: 100%
                      Barian Battlemorph! Strongest Barian

                      Need 19 UR

                      UR Rarity
                      ZW - Pegasus Twin Saber1 card
                       Rarity
                      Number 104: Masquerade1 card
                      UR Rarity
                      Number C102: Archfiend Seraph1 card
                       Rarity
                      Number C104: Umbral Horror Masquerade2 card
                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus1 card
                       Rarity
                      Number C5: Chaos Chimera Dragon1 card
                      UR Rarity
                      Ultimate Leo Utopia Ray1 card
                      UR Rarity
                      ZW - Leo Arms1 card
                       Rarity
                      Glorious Numbers2 card
                       Rarity
                      Rank-Up-Magic Admiration of the Thousands2 card
                       Rarity
                      Rank-Up-Magic Numeron Force1 card
                      UR Rarity
                      Sky Striker Mecha - Widow Anchor2 card
                      UR Rarity
                      Sky Striker Mobilize - Engage!3 card

                      Main: 20 Extra: 9

                      UR Rarity
                      ZW - Pegasus Twin Saber
                      UR Rarity
                      ZW - Pegasus Twin Saber
                      ZW - Pegasus Twin Saber
                      LIGHT 5
                      ZW - Pegasus Twin Saber
                      • ATK:

                      • 1000

                      • DEF:

                      • 2100


                      You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.


                       Rarity
                      Glorious Numbers
                       Rarity
                      Glorious Numbers
                      Glorious Numbers
                      Spell Normal
                      Glorious Numbers

                        If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                         Rarity
                        Glorious Numbers
                         Rarity
                        Glorious Numbers
                        Glorious Numbers
                        Spell Normal
                        Glorious Numbers

                          If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                           Rarity
                          Rank-Up-Magic Admiration of the Thousands
                           Rarity
                          Rank-Up-Magic Admiration of the Thousands
                          Rank-Up-Magic Admiration of the Thousands
                          Spell Normal
                          Rank-Up-Magic Admiration of the Thousands

                            Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                             Rarity
                            Rank-Up-Magic Admiration of the Thousands
                             Rarity
                            Rank-Up-Magic Admiration of the Thousands
                            Rank-Up-Magic Admiration of the Thousands
                            Spell Normal
                            Rank-Up-Magic Admiration of the Thousands

                              Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                              R Rarity
                              Rank-Up-Magic Limited Barian's Force
                              R Rarity
                              Rank-Up-Magic Limited Barian's Force
                              Rank-Up-Magic Limited Barian's Force
                              Spell Normal
                              Rank-Up-Magic Limited Barian's Force

                                Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                                R Rarity
                                Rank-Up-Magic Limited Barian's Force
                                R Rarity
                                Rank-Up-Magic Limited Barian's Force
                                Rank-Up-Magic Limited Barian's Force
                                Spell Normal
                                Rank-Up-Magic Limited Barian's Force

                                  Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                                   Rarity
                                  Rank-Up-Magic Numeron Force
                                   Rarity
                                  Rank-Up-Magic Numeron Force
                                  Rank-Up-Magic Numeron Force
                                  Spell Normal
                                  Rank-Up-Magic Numeron Force

                                    Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.


                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    Sky Striker Maneuver - Afterburners!
                                    Spell Normal
                                    Sky Striker Maneuver - Afterburners!

                                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                      R Rarity
                                      Sky Striker Maneuver - Afterburners!
                                      R Rarity
                                      Sky Striker Maneuver - Afterburners!
                                      Sky Striker Maneuver - Afterburners!
                                      Spell Normal
                                      Sky Striker Maneuver - Afterburners!

                                        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                        SR Rarity
                                        Sky Striker Maneuver - Jamming Waves!
                                        SR Rarity
                                        Sky Striker Maneuver - Jamming Waves!
                                        Sky Striker Maneuver - Jamming Waves!
                                        Spell Normal
                                        Sky Striker Maneuver - Jamming Waves!

                                          If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                          R Rarity
                                          Sky Striker Mecha - Eagle Booster
                                          R Rarity
                                          Sky Striker Mecha - Eagle Booster
                                          Sky Striker Mecha - Eagle Booster
                                          Spell Quick
                                          Sky Striker Mecha - Eagle Booster

                                            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                            UR Rarity
                                            Sky Striker Mecha - Widow Anchor
                                            UR Rarity
                                            Sky Striker Mecha - Widow Anchor
                                            Sky Striker Mecha - Widow Anchor
                                            Spell Quick
                                            Sky Striker Mecha - Widow Anchor

                                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                              UR Rarity
                                              Sky Striker Mecha - Widow Anchor
                                              UR Rarity
                                              Sky Striker Mecha - Widow Anchor
                                              Sky Striker Mecha - Widow Anchor
                                              Spell Quick
                                              Sky Striker Mecha - Widow Anchor

                                                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                UR Rarity
                                                Sky Striker Mobilize - Engage!
                                                UR Rarity
                                                Sky Striker Mobilize - Engage!
                                                Sky Striker Mobilize - Engage!
                                                Spell Normal
                                                Sky Striker Mobilize - Engage!

                                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                  UR Rarity
                                                  Sky Striker Mobilize - Engage!
                                                  UR Rarity
                                                  Sky Striker Mobilize - Engage!
                                                  Sky Striker Mobilize - Engage!
                                                  Spell Normal
                                                  Sky Striker Mobilize - Engage!

                                                    If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                    UR Rarity
                                                    Sky Striker Mobilize - Engage!
                                                    UR Rarity
                                                    Sky Striker Mobilize - Engage!
                                                    Sky Striker Mobilize - Engage!
                                                    Spell Normal
                                                    Sky Striker Mobilize - Engage!

                                                      If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                      N Rarity
                                                      Time Thief Hack
                                                      N Rarity
                                                      Time Thief Hack
                                                      Time Thief Hack
                                                      Spell Continuous
                                                      Time Thief Hack

                                                        During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.


                                                        N Rarity
                                                        Time Thief Hack
                                                        N Rarity
                                                        Time Thief Hack
                                                        Time Thief Hack
                                                        Spell Continuous
                                                        Time Thief Hack

                                                          During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.


                                                          N Rarity
                                                          Time Thief Hack
                                                          N Rarity
                                                          Time Thief Hack
                                                          Time Thief Hack
                                                          Spell Continuous
                                                          Time Thief Hack

                                                            During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.


                                                             Rarity
                                                            Number 104: Masquerade
                                                             Rarity
                                                            Number 104: Masquerade
                                                            Number 104: Masquerade
                                                            LIGHT
                                                            Number 104: Masquerade
                                                            • ATK:

                                                            • 2700

                                                            • DEF:

                                                            • 1200


                                                            3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                            UR Rarity
                                                            Number C102: Archfiend Seraph
                                                            UR Rarity
                                                            Number C102: Archfiend Seraph
                                                            Number C102: Archfiend Seraph
                                                            LIGHT
                                                            Number C102: Archfiend Seraph
                                                            • ATK:

                                                            • 2900

                                                            • DEF:

                                                            • 2400


                                                            4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.


                                                             Rarity
                                                            Number C104: Umbral Horror Masquerade
                                                             Rarity
                                                            Number C104: Umbral Horror Masquerade
                                                            Number C104: Umbral Horror Masquerade
                                                            DARK
                                                            Number C104: Umbral Horror Masquerade
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 1500


                                                            4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                             Rarity
                                                            Number C104: Umbral Horror Masquerade
                                                             Rarity
                                                            Number C104: Umbral Horror Masquerade
                                                            Number C104: Umbral Horror Masquerade
                                                            DARK
                                                            Number C104: Umbral Horror Masquerade
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 1500


                                                            4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                            UR Rarity
                                                            Number C105: Battlin' Boxer Comet Cestus
                                                            UR Rarity
                                                            Number C105: Battlin' Boxer Comet Cestus
                                                            Number C105: Battlin' Boxer Comet Cestus
                                                            FIRE
                                                            Number C105: Battlin' Boxer Comet Cestus
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2000


                                                            4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                            SR Rarity
                                                            Number C106: Giant Red Hand
                                                            SR Rarity
                                                            Number C106: Giant Red Hand
                                                            Number C106: Giant Red Hand
                                                            EARTH
                                                            Number C106: Giant Red Hand
                                                            • ATK:

                                                            • 2600

                                                            • DEF:

                                                            • 2000


                                                            3 Level 5 monsters If this card has a "Number" monster as an Xyz Material, it gains this effect. ● Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field until the end of this turn.


                                                             Rarity
                                                            Number C5: Chaos Chimera Dragon
                                                             Rarity
                                                            Number C5: Chaos Chimera Dragon
                                                            Number C5: Chaos Chimera Dragon
                                                            DARK
                                                            Number C5: Chaos Chimera Dragon
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 0


                                                            3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.


                                                            UR Rarity
                                                            Ultimate Leo Utopia Ray
                                                            UR Rarity
                                                            Ultimate Leo Utopia Ray
                                                            Ultimate Leo Utopia Ray
                                                            LIGHT
                                                            Ultimate Leo Utopia Ray
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2000


                                                            3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                                            UR Rarity
                                                            ZW - Leo Arms
                                                            UR Rarity
                                                            ZW - Leo Arms
                                                            ZW - Leo Arms
                                                            LIGHT
                                                            ZW - Leo Arms
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 1200


                                                            2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.



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